Core Concepts Click Wheel is for Godot 4x game developers to get a head start on their project. This basic game concept can be used as a stand-alone game, expanded upon, or be a mini-game within a larger game. 

The game mechanic is to stop the rotating marker on the target area. Each area within the target area has a different score value. Each time the marker hits the target area, the points will increase. If the target is missed, the score will reset to 0. The highscore will display the highest score achieved. 

To stop the marker press SPACE, LEFT MOUSE CLICK, or CLICK the button. Click the RESTART button to try to score again.

Each round the target area will move, and the marker speed is set to random speeds. Of course these variables can be changed to suit your gameplay needs.

The file zip contains the Godot game engine and assets needed to play the demo game.

Download and unzip. You should be able to open the project.godot file through the launcher on different platforms.

Usage Rights

You are granted the non-exclusive, non-transferable right to use this asset in your personal or commercial projects. This includes incorporating the asset into end products for sale, such as software, games, or multimedia content.

Prohibited Uses: You may not:

  1. Redistribute, sublicense, or sell the asset in its original form or in a modified version intended for reuse by others.
  2. Include the asset in any tool, template, or package designed for redistribution or resale by others.

By using this asset, you agree to these terms. Please be cool people.

Made by an indie dev trying to create nuggets of joy and paying off crippling student debt.

Published 1 day ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
AuthorUnicorn Interactive
Made withGodot
TagsGame Design, Godot, Indie

Purchase

Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Core_Concepts_Click_Wheel.zip 11 MB

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